Instructions:

Local  multiplayer, so grab a friend. On your turn, click on a neighboring tile to take it over or click on your tile to reinforce it. Each tile produces marble, for defending or expanding to empty tiles, or bronze, for attacking. Wipe out your opponent to win

Pattern: Sharing Isn't Always Caring

Published 13 hours ago
StatusPrototype
PlatformsHTML5
AuthorGavin Epstein
GenreStrategy
Made withUnity
TagsLocal multiplayer